Deadrig Shotgun
- Personal weapon
- Shotgun
- Common
- Crafting time 2 min 30 s
Characteristics
| Characteristic | Min | Base | Max | Ingredient |
|---|---|---|---|---|
| Ammo | 8 | |||
| Projectile speed | 300 m/s | |||
| Projectile range | 600 m | |||
| Rate of fire | 44 RPM | 50 RPM | 56 RPM | Iron (Barrel) |
| Damage per shot | 66.6 | 72 | 77.4 | Iron (Barrel) |
| Damage per second | 48.8 | 60 | 72.2 | Iron (Barrel) |
| Pellets per shot | 8 | |||
| Recoil smoothness | ×1.4 | ×0.6 | Iron (Frame)Hephaestanite | |
| Recoil handling | ×1.4 | ×0.6 | Iron (Frame)Hephaestanite | |
| Recoil kick | ×1.4 | ×0.6 | Iron (Frame)Hephaestanite |
Blueprint sources
Drawn from- VaughnMercenary All Things Come To An End 12 blueprints
Official description
- Class
- Ballistic
- Effective Range
- 0-10 m
- Attachments
- N/A
The Deadrig is a high powered, double-barreled shotgun with a simple design pieced together from junkyard scraps. Prioritizing power above all else, the Deadrig lacks the refinement of mass-produced weapons and suffers from heavy recoil.
As shown in game.
Game data from scunpacked-data, version 4.10.2-LIVE.12881860.