Salvo Frag Pistol
- Personal weapon
- Frag Pistol
- Hedeby Gunworks
- Uncommon
- Crafting time 1 min 30 s
Characteristics
| Characteristic | Min | Base | Max | Ingredient |
|---|---|---|---|---|
| Ammo | 8 | |||
| Projectile speed | 550 m/s | |||
| Projectile range | 1,100 m | |||
| Rate of fire | 52.8 RPM | 60 RPM | 67.2 RPM | Iron |
| Damage per shot | 10.5 | 11.3 | 12.1 | Iron |
| Damage per second | 9.2 | 11.3 | 13.6 | Iron |
| Recoil smoothness | ×1.4 | ×0.6 | Aluminum Hephaestanite | |
| Recoil handling | ×1.4 | ×0.6 | Aluminum Hephaestanite | |
| Recoil kick | ×1.4 | ×0.6 | Aluminum Hephaestanite |
Blueprint sources
No known mission awards this blueprint.
Official description
- Class
- Ballistic
- Effective Range
- 80 m / 10 m (Charged)
- Attachments
- Optics (S1), Barrel (S1), Underbarrel (S1)
While the Salvo can be used as a normal pistol, Hedeby didn't stop there. With a longer trigger pull, a freezing primer is injected into the chamber and when released, the heavy firing pin hits with enough force to pulverize the supercooled casing. Accidentally developed as an attempt to mitigate overheating, this charged fire option discharges a deadly spray of high-velocity fragments followed by an ear-shattering boom.
As shown in game.
Game data from scunpacked-data, version 4.10.2-LIVE.12881860.